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Gacked from [livejournal.com profile] mistraltoes
If you...

1. ...owned a restaurant, what kind of food would you serve?

Hmmmm. A "family" restaurant I think; not a high-brow one. Stuff I liked eating, but with a healthy slant. As my father would say "simple but nourishing". And fresh. So, like there would be a salad bar, and all the dressings would be separate and have low-fat versions too (though I generally hate salad dressing). The salads would be things like real garden salad (not that five-kinds-of-lettuce and two cherry tomatoes type), and Greek salad, and low-fat potato salad, and, um... tabuleh and...
And with the salads there'd be nice grills, like grilled beef, fish, chicken with exotic seasonings (but not too spicy). And eggs + bacon any time of day. (Okay, so bacon isn't healthy -- so sue me)
And also fresh-baked bread of different kinds, with lots of spreads and a dozen different kinds of cheese.  And things like ham and mustard for the bread as well. (Five different kinds of mustard)
And soups, and hot vegies, just stuff that's simple and nice and fresh, but also some interesting things as well, like borsch or orange-pumpkin or baked mushrooms, not just the same tired things you get in cafeterias like roast pumpkin,roast potato,peas,carrots and cheesy cauliflower (shakes head). Not that I have anything against peas and roast potatoes. Just the sameness of it all.
Also I'd like to have "bush tucker" in the menu too, at reasonable prices, just to support native foods and get a bit of excitement in the menu, so, for example, one of the grills would be Roo (but not crocodile because it's a rip-off), and include native pepper and similar things in the condiments and so on.
And probably have things like pasta, stir-fry, quiches... I guess I'm thinking of this as a "lunch" restaurant.

2. ...owned a small store, what kind of merchandise would you sell?
Science Fiction and Fantasy novels, with maybe some Historical and Mystery as well, plus gizmos, greeny and geeky things, like a cross between an SF bookstore and the Australian Geographic Shop -- that is, science kits; gizmos like magnetic floating imagers and perpetual motion dolphins; pretty polished stones; handcarved wooden things; handpainted silk scarves, geeky and greeny T-shirts and so on.

3. ...wrote a book, what genre would it be?
SF&F. Not sure whether I'd go for more sciency or more fantasy, or something SF with a fantasy feel (like one of those "lost colony" novels)

4. ...ran a school, what would you teach?
Computer science and art. To start with. And maybe creative writing. Except I'd probably stick with just the comp. sci. because I don't know how I'd actually teach the other things.

5. ...recorded an album, what kind of music would be on it?
Probably depends on who I was working with, and what instruments we had access to. I'd like to be able to have a mix of folk, pop, electric and classical, all with a Christian slant, but more realistically, we'd have my brother's songs, my sister's songs, one piano, three guitars and four singers. With me singing backup alto harmonies and playing the tamborine. And my sister as lead singer, as she's the only one with voice training. So it would probably have a folky feel. With nice harmonies - yum.

Date: 2004-03-21 05:15 am (UTC)
From: [identity profile] mistraltoes.livejournal.com
(but not crocodile because it's a rip-off)

Just out of curiosity, why is it a rip-off?

Computer science and art. To start with. And maybe creative writing. Except I'd probably stick with just the comp. sci. because I don't know how I'd actually teach the other things.

I'm sure you could do it. As far as I can see, there are three components to teaching any of the creative arts. First, you teach technique - how to hold the brush, how to read notes, how to properly tag dialogue, things like that. Second, you can't teach creativity in the sense of giving people good ideas, but you can teach them to be receptive to ideas, to trust that one idea begets another, and if they let the bad ideas through and don't worry about them, eventually the good ideas will present themselves. So you do brainstorming exercises, and timed writes, and finish-the-story or finish-the-picture, those sorts of exercises. Thirdly, you experience and analyze the art of master artists, to see what works, and what speaks to each person, and subsequently learn to apply this kind of analysis to the work of classmates and of oneself.

In other words, I would do as I do with music - approach it as teaching the craft, and let the art take care of itself. I have found over the years that craft alone will take a student to a higher level of competence than talent alone; and of course craft plus talent takes one to a higher level than either separately. You cannot give someone talent, but you can give them the tools to unlock whatever talent they may have.

Besides, as you've pointed out yourself, programming is also a creative art. If you can teach it, you can teach the others.

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Kathryn A.

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