The Revision of Fishes
Feb. 29th, 2020 12:43 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I've just listed this piece in my shop. It went through quite a few changes before it got to its final form.
This was the original fluid art:

And there was this cool clip art I wanted to use:

And playing around got me this:

Which of course made me think of the ocean, and fishes. So I added fishes, and seaweed, and thought I was done:

I was thinking of this as some sort of space-age undersea habitat where one was looking out at the fishes, but a friend pointed out that it looked more like a net that had caught the fishes, which was totally NOT what I wanted. At first, I threw away the mesh, and tried making a frame, a combination of plain and fancy, but I wasn't satisfied. So I decided to revisit the mesh, and came up with this:

Which was an improvement, but I wanted to revisit the frame, because a window out into the ocean came back to my original "habitat" idea. But in playing with the frame, I started messing with textures, and that gave me some interesting things... I couldn't get the space-age "brushed metal" look to work, so I ended up going in the opposite direction, with stone.
Behold, the sunken Atlantis with a window out into the ocean: "Atlantean Window".

And there you have it. Revisions, or perhaps detours... not exactly detours, because each version did lead to the next. What do you think?
This was the original fluid art:

And there was this cool clip art I wanted to use:

And playing around got me this:

Which of course made me think of the ocean, and fishes. So I added fishes, and seaweed, and thought I was done:

I was thinking of this as some sort of space-age undersea habitat where one was looking out at the fishes, but a friend pointed out that it looked more like a net that had caught the fishes, which was totally NOT what I wanted. At first, I threw away the mesh, and tried making a frame, a combination of plain and fancy, but I wasn't satisfied. So I decided to revisit the mesh, and came up with this:

Which was an improvement, but I wanted to revisit the frame, because a window out into the ocean came back to my original "habitat" idea. But in playing with the frame, I started messing with textures, and that gave me some interesting things... I couldn't get the space-age "brushed metal" look to work, so I ended up going in the opposite direction, with stone.
Behold, the sunken Atlantis with a window out into the ocean: "Atlantean Window".

And there you have it. Revisions, or perhaps detours... not exactly detours, because each version did lead to the next. What do you think?