That's true. I'm a big RPGer and I did consult my on hand sources first, but they didn't have the fluidity that I was searching for. Spells in RPGs are exactly as you described (predictable, controllable and standardized), which is fine because it's needed for the DM/GM to control play.
So glad my simple little inquiry could launch such intensive discussion.
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So glad my simple little inquiry could launch such intensive discussion.