For me, that's certainly the case. As a player, I know the the religion my characters have (which is loosely based on what old Polynesian religions might have developed into given another 600 years or so) has no effect in game mechanics, but as characters they act with full conviction.
Talia is currently organising a ceremony to bless the alien settlers on a very inhospitable planet. This involves my trying to work out the best Polynesian deity to associate with the geothermal power plant that stops them all freezing to death. Her ceremony will be loud and colourful with music, dancing and alcohol.
Aimataarii has the same religion, but a very different approach. He regards the gods simply as representations of the divine. His request to the gods, for his alien friend to be able to conceive, is basically half an hour of quiet meditation with a focus on submission to the divine and a polite request for aid in whatever form it may take.
He has asked his alien friend to share in his prayer session - still waiting to see if the player agrees.
no subject
Talia is currently organising a ceremony to bless the alien settlers on a very inhospitable planet. This involves my trying to work out the best Polynesian deity to associate with the geothermal power plant that stops them all freezing to death. Her ceremony will be loud and colourful with music, dancing and alcohol.
Aimataarii has the same religion, but a very different approach. He regards the gods simply as representations of the divine. His request to the gods, for his alien friend to be able to conceive, is basically half an hour of quiet meditation with a focus on submission to the divine and a polite request for aid in whatever form it may take.
He has asked his alien friend to share in his prayer session - still waiting to see if the player agrees.